c4d gi tutorial

In this tutorial you’ll get an intro to using HDRI’s to realistically light your scene using Global Illumination and Physical Renderer in Cinema 4D!

 

Topics covered include:
• Applying reflective materials using Reflectance Channel
• Using Ambient Occlusion for realistic shading
• Loading up HDRI images and applying them to Sky Objects
• Covering how different HDRI images affect a scene
• Learning how to use Global Illumination to use HDRI luminance information to realistically light your scene
• Brief overview of GI options
• Tips for optimizing your scenes render time

 


 

Author: EJ Hassenfratz
Behance: https://www.behance.net/eyedesyn

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Often textures you find in the internet are way too small for really close up work, so we like to produce them in this outstanding quality.

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